Throw: Difference between revisions
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Throw allows you to throw certain [[throwable items]] in a particular direction or at a set [[target]]. Throw is | {| class="wikitable" style="float:right; margin-left: 10px;" | ||
!colspan="2"|Ability Information | |||
|- | |||
| '''[[Lag]] (ms)'''|| ?? | |||
|- | |||
| '''[[Position|Useable]]'''|| [[stand]] | |||
|- | |||
| '''[[Prevention]]'''|| - | |||
|- | |||
| '''Resource'''|| [[endurance]] | |||
|- | |||
| '''Cost'''|| varies | |||
|- | |||
| '''100% +'''|| Y | |||
|} | |||
[[Throw]] allows you to throw certain [[throwable items]] in a particular [[direction]] or at a set [[target]]. [[Throw]]'s power is affected by the user's [[strength]], [[speed]], and [[damage]]. | |||
== Help File == | |||
From "help throw:" | |||
From "help throw:" | |||
Throw: | Throw: | ||
Throwing in a direction syntax: | Throwing in a [[direction]] syntax: | ||
throw <item keyword>, <direction> | throw <[[item keyword]]>, <direction> | ||
throw <item multiple keywords>, <direction> | throw <item multiple keywords>, <direction> | ||
Example: | Example: | ||
-> throw 2.dagger black, north | -> throw 2.[[dagger black]], [[north]] | ||
-> throw dagger, n | -> throw dagger, n | ||
-> throw dag, up | -> throw dag, [[up]] | ||
Throwing at a target syntax (must first set a target via 'target'): | Throwing at a target syntax (must first set a target via 'target'): | ||
Line 34: | Line 47: | ||
For more information see 'help target' on how to lock in a target. | For more information see 'help target' on how to lock in a target. | ||
== More Info == | |||
Maybe throwable items? | |||
Strats? | |||
List of throwables? | |||
Specifics on classes who get it? | |||
Note about Telekenetic Projection? | |||
== Categories == | |||
[[Category:Ranged Combat]] | |||
[[Category:Combat]] |
Latest revision as of 10:19, 15 December 2021
Ability Information | |
---|---|
Lag (ms) | ?? |
Useable | stand |
Prevention | - |
Resource | endurance |
Cost | varies |
100% + | Y |
Throw allows you to throw certain throwable items in a particular direction or at a set target. Throw's power is affected by the user's strength, speed, and damage.
Help File[edit]
From "help throw:"
Throw: Throwing in a direction syntax: throw <item keyword>, <direction> throw <item multiple keywords>, <direction> Example: -> throw 2.dagger black, north -> throw dagger, n -> throw dag, up Throwing at a target syntax (must first set a target via 'target'): throw <item keyword>, target Example: -> throw 2.dagger black, target -> throw dagger, tar -> throw dag, target Throwing uses your strength and speed as additional damage modifiers, therefore the stronger and faster you are, the more damage you inflict when throwing weapons at your opponents. For more information see 'help target' on how to lock in a target.
More Info[edit]
Maybe throwable items?
Strats?
List of throwables?
Specifics on classes who get it?
Note about Telekenetic Projection?