Throw: Difference between revisions

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From "help throw:"
From "help throw:"
 
 
Throw:
Throw:
 
Throwing in a direction syntax:
Throwing in a direction syntax:
 
  throw <item keyword>, <direction>
  throw <item keyword>, <direction>
  throw <item multiple keywords>, <direction>
  throw <item multiple keywords>, <direction>
 
Example:
Example:
 
  -> throw 2.dagger black, north
  -> throw 2.dagger black, north
  -> throw dagger, n
  -> throw dagger, n
  -> throw dag, up
  -> throw dag, up
 
Throwing at a target syntax (must first set a target via 'target'):
Throwing at a target syntax (must first set a target via 'target'):
 
  throw <item keyword>, target
  throw <item keyword>, target
 
Example:
Example:
 
  -> throw 2.dagger black, target
  -> throw 2.dagger black, target
  -> throw dagger, tar
  -> throw dagger, tar
  -> throw dag, target
  -> throw dag, target
 
Throwing uses your strength and speed as additional damage modifiers, therefore
Throwing uses your strength and speed as additional damage modifiers, therefore
the stronger and faster you are, the more damage you inflict when throwing
the stronger and faster you are, the more damage you inflict when throwing
weapons at your opponents.
weapons at your opponents.
 
For more information see 'help target' on how to lock in a target.
For more information see 'help target' on how to lock in a target.

Revision as of 20:40, 17 September 2020

Throw allows you to throw certain throwable items in a particular direction or at a set target. Throw is impacted by Strength, Speed, and Damage.


From "help throw:"


Throw:

Throwing in a direction syntax:

  throw <item keyword>, <direction>
  throw <item multiple keywords>, <direction>

Example:

  -> throw 2.dagger black, north
  -> throw dagger, n
  -> throw dag, up

Throwing at a target syntax (must first set a target via 'target'):

  throw <item keyword>, target

Example:

  -> throw 2.dagger black, target
  -> throw dagger, tar
  -> throw dag, target

Throwing uses your strength and speed as additional damage modifiers, therefore
the stronger and faster you are, the more damage you inflict when throwing
weapons at your opponents.

For more information see 'help target' on how to lock in a target.