Remort Tiers

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A player's "remortal status" refers to one of three tiers: non-remortal, first remortal, or second remortal; these are commonly called "mortal," "minor remort," and "major remort." Looking at "help remort" shows a little more info:

Usage: remort (shows list of available options)
Usage: remort <number> (attempts to remort into option listed)

Example:

   remort (lists remort options)
   remort 1 (chooses option #1)
   remort 3 (chooses option #3)

Remorting allows you to increase your power in race and class. There are two
remorts: minor and major.

Minor remorting (which must always come first) costs 10,000 platinum and all
of your experience (you need at least 500 million xp).

Major remorting (only possible after minor remorting) costs 20,000 platinum
and all of your experience (you need at least 1 billion xp).

Remorting offers improved stats, health, magical ability, new skills or
spells and permanent improvements in racial abilities. Also, the cost of 
enhancing/training stats decreases as you remort.

When remorting, you will be dropped back to level one and you will lose some of
your class bonuses gained from leveling, such as stats (dex, str), hit points, 
mana, spirit, and endurance. However, you will *not* lose any enhancements or 
trains, and any bonuses on hit points, mana, spirit or endurance. By the time 
you reach level 100 again, you will be bigger, stronger, and much more 
powerful. Note, you will *never* lose enhancements/trains from remorting.

Important:

No donation is required for either minor or major remorting.

Non-Remort

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Minor Remort

Major Remort