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  • There are various ways to communicate in-game: using [[tells]] for communication between players; [[say]], which outputs to any [[Player Character|PC]] in t [[Category:Communication]]
    983 bytes (153 words) - 20:04, 11 September 2020
  • * capture windows for the peripheral map as well as communication channels
    773 bytes (111 words) - 08:08, 8 November 2021
  • This rule covers all channels of communication, public or private. The (see rule #0) is illegal regardless of the channel of communication.
    12 KB (1,780 words) - 09:09, 16 September 2020
  • ...ommands]] found in the game, as well as covering core mechanics, movement, communication, and more. It sits as a recursive enclave... the area sits within the area
    3 KB (401 words) - 11:10, 22 September 2020
  • ...ility to [[silence]] a character. A silenced player cannot use any form of communication on Nodeka, but can still play Nodeka in its entirety. This command is avail
    4 KB (570 words) - 20:39, 4 December 2020
  • ** '''Logs''' - logs from the game communication window
    15 KB (2,424 words) - 08:06, 7 January 2025
  • communication window when using the [[Nodeka client]] - and of course, the communication capture window is still capturing
    743 KB (109,244 words) - 18:37, 26 September 2022