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(Created page with "One of the defining features of Nodeka is it's map. <quote>Real-time, overhead map that can be used anywhere, all of the time.</quote> Map: Usage: <automatic when movin...")
 
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One of the defining features of Nodeka is it's map.
[[File:Map-gedaon.png|right|250px|An example of the map]]


<quote>Real-time, overhead map that can be used anywhere, all of the time.</quote>
One of the defining features of Nodeka is it's map: "Real-time, overhead map that can be used anywhere, all of the time."


It displays an overhead view of what's around you... players, mobs, items, land and water, and more.


  Map:
  Map:
   
   
  Usage: <automatic when moving if "auto-map" is "toggled" on>
  Usage: <automatic when moving if "[[auto-map]]" is "[[toggled]]" on>
  Usage: map (when using manually)
  Usage: map (when using manually)
   
   
  The "map" command will allow you to see your surrounding rooms, creatures and  
  The "map" [[command]] will allow you to see your surrounding [[room]]s, [[mob|creatures]] and  
  players in a true line of sight fashion. Keep in mind, this is a true line of  
  [[PCs|players]] in a true line of sight fashion. Keep in mind, this is a true line of  
  sight representation of what's around you. Unlike other MUDs, Nodeka's engine
  sight representation of what's around you. Unlike other MUDs, Nodeka's engine
  is high performance and allows a dynamic building of a map while you move.
  is high performance and allows a dynamic building of a map while you move.
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  it than if you were standing back away from it.
  it than if you were standing back away from it.
   
   
  Your map can be used in any area, but some areas are mazes which distort your  
  Your map can be used in any [[area]], but some areas are mazes which distort your  
  map. Keep this in mind if your map becomes difficult to understand.
  map. Keep this in mind if your map becomes difficult to understand.
   
   
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  Repeat the above command to turn it back on. Using the "auto-map" command when
  Repeat the above command to turn it back on. Using the "auto-map" command when
  moving is like typing "map" each time you move, rather than typing "look".  
  moving is like typing "map" each time you move, rather than typing "[[look]]".  
  Most players agree this is highly advantageous as you can see more.
  Most players agree this is highly advantageous as you can see more.
   
   
  For a full map legend, see 'help map legend.'
  For a full [[map legend]], see 'help map legend.'
   
   
  For more information on toggle settings, see 'help toggle'.
  For more information on toggle settings, see 'help toggle'.
== Trivia ==
Here's some miscellaneous information and trivia relating to the map:
* Anywhere in the help files or game mechanics, a reference to "peripheral" means the map–as that was it's previous name
* Type <code>help map 1</code> and <code>help map 2</code> for a fun throwback
* You can decide the priority of map markers, or "precedence," just type <code>help map player precedence</code>
* To learn about what each symbol means: <code>help map legend</code>
* There are levels of distance the map can display: default, [[extended map]], and [[super map]]


== Categories ==
== Categories ==
[[Category:Mechanics]]
[[Category:Mechanics]]

Latest revision as of 21:31, 5 March 2021

An example of the map

One of the defining features of Nodeka is it's map: "Real-time, overhead map that can be used anywhere, all of the time."

It displays an overhead view of what's around you... players, mobs, items, land and water, and more.

Map:

Usage: <automatic when moving if "auto-map" is "toggled" on>
Usage: map (when using manually)

The "map" command will allow you to see your surrounding rooms, creatures and 
players in a true line of sight fashion. Keep in mind, this is a true line of 
sight representation of what's around you. Unlike other MUDs, Nodeka's engine
is high performance and allows a dynamic building of a map while you move.
The amount you can see on your map changes depending on where you are. For
example if you are right next to a corner you can generally see further around
it than if you were standing back away from it.

Your map can be used in any area, but some areas are mazes which distort your 
map. Keep this in mind if your map becomes difficult to understand.

By default "auto-map" is on when you are moving. To turn it off, simply type:

 > toggle auto-map

Repeat the above command to turn it back on. Using the "auto-map" command when
moving is like typing "map" each time you move, rather than typing "look". 
Most players agree this is highly advantageous as you can see more.

For a full map legend, see 'help map legend.'

For more information on toggle settings, see 'help toggle'.


Trivia[edit]

Here's some miscellaneous information and trivia relating to the map:

  • Anywhere in the help files or game mechanics, a reference to "peripheral" means the map–as that was it's previous name
  • Type help map 1 and help map 2 for a fun throwback
  • You can decide the priority of map markers, or "precedence," just type help map player precedence
  • To learn about what each symbol means: help map legend
  • There are levels of distance the map can display: default, extended map, and super map

Categories[edit]