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One of the defining features of Nodeka is it's map: "Real-time, overhead map that can be used anywhere, all of the time." | One of the defining features of Nodeka is it's map: "Real-time, overhead map that can be used anywhere, all of the time." | ||
It displays | It displays an overhead view of what's around you... players, mobs, items, land and water, and more. | ||
Map: | Map: |
Latest revision as of 21:31, 5 March 2021
One of the defining features of Nodeka is it's map: "Real-time, overhead map that can be used anywhere, all of the time."
It displays an overhead view of what's around you... players, mobs, items, land and water, and more.
Map: Usage: <automatic when moving if "auto-map" is "toggled" on> Usage: map (when using manually) The "map" command will allow you to see your surrounding rooms, creatures and players in a true line of sight fashion. Keep in mind, this is a true line of sight representation of what's around you. Unlike other MUDs, Nodeka's engine is high performance and allows a dynamic building of a map while you move. The amount you can see on your map changes depending on where you are. For example if you are right next to a corner you can generally see further around it than if you were standing back away from it. Your map can be used in any area, but some areas are mazes which distort your map. Keep this in mind if your map becomes difficult to understand. By default "auto-map" is on when you are moving. To turn it off, simply type: > toggle auto-map Repeat the above command to turn it back on. Using the "auto-map" command when moving is like typing "map" each time you move, rather than typing "look". Most players agree this is highly advantageous as you can see more. For a full map legend, see 'help map legend.' For more information on toggle settings, see 'help toggle'.
Trivia[edit]
Here's some miscellaneous information and trivia relating to the map:
- Anywhere in the help files or game mechanics, a reference to "peripheral" means the map–as that was it's previous name
- Type
help map 1
andhelp map 2
for a fun throwback - You can decide the priority of map markers, or "precedence," just type
help map player precedence
- To learn about what each symbol means:
help map legend
- There are levels of distance the map can display: default, extended map, and super map