Adaptation: Difference between revisions
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From "help adaptation:" | From "help adaptation:" | ||
Adaptation (class change): | Adaptation (class change): | ||
Usage: adaptation (lists available classes to adapt to) | Usage: adaptation (lists available classes to adapt to) | ||
Usage: adaptation <class name> | Usage: adaptation <class name> | ||
This command allows you to permanently change class. You can change into | This command allows you to permanently change class. You can change into | ||
any class that is on your [[remort]] tier. However, class changes across your | any class that is on your [[remort]] tier. However, class changes across your | ||
current class lineage (e.g., warlock subclass to warlock subclass) are much | current class lineage (e.g., warlock subclass to warlock subclass) are much | ||
less expensive than class changes to non-lineage classes (e.g., warlock | less expensive than class changes to non-lineage classes (e.g., warlock | ||
subclass to monk subclass). | subclass to monk subclass). | ||
Changing classes across lineage trees (called crossovers) are much more | Changing classes across lineage trees (called crossovers) are much more | ||
challenging for the performer and therefore cost a great deal more. In | challenging for the performer and therefore cost a great deal more. In | ||
addition, these changes allow the player a massive amount of flexibility and | addition, these changes allow the player a massive amount of flexibility and | ||
with that flexibility comes a higher cost. | with that flexibility comes a higher cost. | ||
Different classes have access to different [[skills]] and [[spells]]. If the class you | Different classes have access to different [[skills]] and [[spells]]. If the class you | ||
adapt into does not have a skill or spell your previous class had, you will | adapt into does not have a skill or spell your previous class had, you will | ||
lose that skill or spell permanently! If you switch back to the class you | lose that skill or spell permanently! If you switch back to the class you | ||
previously were before you adapted to another class, you will have to rebuild | previously were before you adapted to another class, you will have to rebuild | ||
that skill/spell back up in percentage. Due to this, the adapting decision is | that skill/spell back up in percentage. Due to this, the adapting decision is | ||
not an easy one to make. | not an easy one to make. | ||
When changing to another class you receive 100% of the practices you used to | When changing to another class you receive 100% of the practices you used to | ||
train abilities over 100% that do not exist in the new subclass. For example, | train abilities over 100% that do not exist in the new subclass. For example, | ||
if you changed from Jakaen to Assassin, you would receive 100% of any practices | if you changed from Jakaen to Assassin, you would receive 100% of any practices | ||
you invested in any of Jakaen's immunity abilities above 100% proficiency. | you invested in any of Jakaen's immunity abilities above 100% proficiency. | ||
However, if you trained dodge to 300%, you would keep dodge at 300%, because | However, if you trained dodge to 300%, you would keep dodge at 300%, because | ||
Assassins also has that ability. | Assassins also has that ability. | ||
Abilities with a proficiency below 100% are not reimbursed (as anything below | Abilities with a proficiency below 100% are not reimbursed (as anything below | ||
100% increases automatically). | 100% increases automatically). | ||
A normal [[trainer]] (Sylvia) must be present in order to fulfill this request. In | A normal [[trainer]] (Sylvia) must be present in order to fulfill this request. In | ||
addition, your answer MUST be set to ADAPTATION in order for the command to | addition, your answer MUST be set to ADAPTATION in order for the command to | ||
succeed. (You may also use FREE ADAPTATION as an answer if you have a one-time | succeed. (You may also use FREE ADAPTATION as an answer if you have a one-time | ||
free adaptation which has not expired; see 'help one time no practice loss | free adaptation which has not expired; see 'help one time no practice loss | ||
adaptation'.) | adaptation'.) | ||
Adaptation syntax: | Adaptation syntax: | ||
adaptation (shows the list of possible race and class alterations) | |||
adaptation <FULL CLASS NAME> | |||
Example: | Example: | ||
Command entered: adaptation | Command entered: adaptation | ||
Command entered: adaptation silvern nojohr | Command entered: adaptation silvern nojohr | ||
Command entered: adaptation assassin | Command entered: adaptation assassin | ||
Command entered: adaptation solar poliir | Command entered: adaptation solar poliir | ||
Costs for class adaptation of the same lineage tree: | Costs for class adaptation of the same lineage tree: |
Revision as of 21:35, 4 September 2020
This command allows you to change your player class.
From "help adaptation:"
Adaptation (class change): Usage: adaptation (lists available classes to adapt to) Usage: adaptation <class name> This command allows you to permanently change class. You can change into any class that is on your remort tier. However, class changes across your current class lineage (e.g., warlock subclass to warlock subclass) are much less expensive than class changes to non-lineage classes (e.g., warlock subclass to monk subclass). Changing classes across lineage trees (called crossovers) are much more challenging for the performer and therefore cost a great deal more. In addition, these changes allow the player a massive amount of flexibility and with that flexibility comes a higher cost. Different classes have access to different skills and spells. If the class you adapt into does not have a skill or spell your previous class had, you will lose that skill or spell permanently! If you switch back to the class you previously were before you adapted to another class, you will have to rebuild that skill/spell back up in percentage. Due to this, the adapting decision is not an easy one to make. When changing to another class you receive 100% of the practices you used to train abilities over 100% that do not exist in the new subclass. For example, if you changed from Jakaen to Assassin, you would receive 100% of any practices you invested in any of Jakaen's immunity abilities above 100% proficiency. However, if you trained dodge to 300%, you would keep dodge at 300%, because Assassins also has that ability. Abilities with a proficiency below 100% are not reimbursed (as anything below 100% increases automatically). A normal trainer (Sylvia) must be present in order to fulfill this request. In addition, your answer MUST be set to ADAPTATION in order for the command to succeed. (You may also use FREE ADAPTATION as an answer if you have a one-time free adaptation which has not expired; see 'help one time no practice loss adaptation'.) Adaptation syntax: adaptation (shows the list of possible race and class alterations) adaptation <FULL CLASS NAME> Example: Command entered: adaptation Command entered: adaptation silvern nojohr Command entered: adaptation assassin Command entered: adaptation solar poliir
Costs for class adaptation of the same lineage tree:
3 sun stones 10,000 platinum 400,000,000 experience
Costs for class adaptation of non-lineage trees:
20 sun stones 25,000 platinum 400,000,000 experience
Note: each character is allowed one free class change. To use your free class change, simply use the adaptation command. Once your free class change has been used, you will be charged the normal class change fee thereafter.
For more information, see: help alterationAdaptation (class change):