Adaptation: Difference between revisions

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From "help adaptation:"
From "help adaptation:"


Adaptation (class change):
Adaptation (class change):
 
Usage: adaptation (lists available classes to adapt to)
Usage: adaptation (lists available classes to adapt to)
Usage: adaptation <class name>
Usage: adaptation <class name>
 
This command allows you to permanently change class. You can change into
This command allows you to permanently change class. You can change into
any class that is on your [[remort]] tier. However, class changes across your  
any class that is on your [[remort]] tier. However, class changes across your  
current class lineage (e.g., warlock subclass to warlock subclass) are much  
current class lineage (e.g., warlock subclass to warlock subclass) are much  
less expensive than class changes to non-lineage classes (e.g., warlock  
less expensive than class changes to non-lineage classes (e.g., warlock  
subclass to monk subclass).
subclass to monk subclass).
 
Changing classes across lineage trees (called crossovers) are much more  
Changing classes across lineage trees (called crossovers) are much more  
challenging for the performer and therefore cost a great deal more. In  
challenging for the performer and therefore cost a great deal more. In  
addition, these changes allow the player a massive amount of flexibility and
addition, these changes allow the player a massive amount of flexibility and
with that flexibility comes a higher cost.
with that flexibility comes a higher cost.
 
Different classes have access to different [[skills]] and [[spells]]. If the class you
Different classes have access to different [[skills]] and [[spells]]. If the class you
adapt into does not have a skill or spell your previous class had, you will  
adapt into does not have a skill or spell your previous class had, you will  
lose that skill or spell permanently! If you switch back to the class you
lose that skill or spell permanently! If you switch back to the class you
previously were before you adapted to another class, you will have to rebuild
previously were before you adapted to another class, you will have to rebuild
that skill/spell back up in percentage. Due to this, the adapting decision is
that skill/spell back up in percentage. Due to this, the adapting decision is
not an easy one to make.
not an easy one to make.
 
When changing to another class you receive 100% of the practices you used to  
When changing to another class you receive 100% of the practices you used to  
train abilities over 100% that do not exist in the new subclass. For example,  
train abilities over 100% that do not exist in the new subclass. For example,  
if you changed from Jakaen to Assassin, you would receive 100% of any practices  
if you changed from Jakaen to Assassin, you would receive 100% of any practices  
you invested in any of Jakaen's immunity abilities above 100% proficiency.  
you invested in any of Jakaen's immunity abilities above 100% proficiency.  
However, if you trained dodge to 300%, you would keep dodge at 300%, because
However, if you trained dodge to 300%, you would keep dodge at 300%, because
Assassins also has that ability.
Assassins also has that ability.
 
Abilities with a proficiency below 100% are not reimbursed (as anything below  
Abilities with a proficiency below 100% are not reimbursed (as anything below  
100% increases automatically).
100% increases automatically).
 
A normal [[trainer]] (Sylvia) must be present in order to fulfill this request. In
A normal [[trainer]] (Sylvia) must be present in order to fulfill this request. In
addition, your answer MUST be set to ADAPTATION in order for the command to
addition, your answer MUST be set to ADAPTATION in order for the command to
succeed. (You may also use FREE ADAPTATION as an answer if you have a one-time
succeed. (You may also use FREE ADAPTATION as an answer if you have a one-time
free adaptation which has not expired; see 'help one time no practice loss  
free adaptation which has not expired; see 'help one time no practice loss  
adaptation'.)
adaptation'.)
 
Adaptation syntax:
Adaptation syntax:
 
  adaptation (shows the list of possible race and class alterations)
  adaptation (shows the list of possible race and class alterations)
  adaptation <FULL CLASS NAME>
  adaptation <FULL CLASS NAME>
 
Example:
Example:
 
Command entered:    adaptation
Command entered:    adaptation
Command entered:    adaptation silvern nojohr
Command entered:    adaptation silvern nojohr
Command entered:    adaptation assassin
Command entered:    adaptation assassin
Command entered:    adaptation solar poliir
Command entered:    adaptation solar poliir


  Costs for class adaptation of the same lineage tree:
  Costs for class adaptation of the same lineage tree:

Revision as of 21:35, 4 September 2020

This command allows you to change your player class.

From "help adaptation:"

Adaptation (class change):

Usage: adaptation (lists available classes to adapt to)
Usage: adaptation <class name>

This command allows you to permanently change class. You can change into
any class that is on your remort tier. However, class changes across your 
current class lineage (e.g., warlock subclass to warlock subclass) are much 
less expensive than class changes to non-lineage classes (e.g., warlock 
subclass to monk subclass).

Changing classes across lineage trees (called crossovers) are much more 
challenging for the performer and therefore cost a great deal more. In 
addition, these changes allow the player a massive amount of flexibility and
with that flexibility comes a higher cost.

Different classes have access to different skills and spells. If the class you
adapt into does not have a skill or spell your previous class had, you will 
lose that skill or spell permanently! If you switch back to the class you
previously were before you adapted to another class, you will have to rebuild
that skill/spell back up in percentage. Due to this, the adapting decision is
not an easy one to make.

When changing to another class you receive 100% of the practices you used to 
train abilities over 100% that do not exist in the new subclass. For example, 
if you changed from Jakaen to Assassin, you would receive 100% of any practices 
you invested in any of Jakaen's immunity abilities above 100% proficiency. 
However, if you trained dodge to 300%, you would keep dodge at 300%, because
Assassins also has that ability.

Abilities with a proficiency below 100% are not reimbursed (as anything below 
100% increases automatically).

A normal trainer (Sylvia) must be present in order to fulfill this request. In
addition, your answer MUST be set to ADAPTATION in order for the command to
succeed. (You may also use FREE ADAPTATION as an answer if you have a one-time
free adaptation which has not expired; see 'help one time no practice loss 
adaptation'.)

Adaptation syntax:

  adaptation (shows the list of possible race and class alterations)
  adaptation <FULL CLASS NAME>

Example:

Command entered:     adaptation
Command entered:     adaptation silvern nojohr
Command entered:     adaptation assassin
Command entered:     adaptation solar poliir
Costs for class adaptation of the same lineage tree:
   3 sun stones
   10,000 platinum
   400,000,000 experience
Costs for class adaptation of non-lineage trees:
   20 sun stones
   25,000 platinum
   400,000,000 experience
Note: each character is allowed one free class change. To use your free class
change, simply use the adaptation command. Once your free class change has been 
used, you will be charged the normal class change fee thereafter.
For more information, see: help alterationAdaptation (class change):