Nodeka Development: Difference between revisions
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* Schematics, i.e. [[hovering embers]] [[equipment]]. | * Schematics, i.e. [[hovering embers]] [[equipment]]. | ||
* Area [[secret exit]]s. At some point in the past, [[Nijlo]] removed hints in the [[room description]]s. | * Area [[secret exit]]s. At some point in the past, [[Nijlo]] removed hints in the [[room description]]s. | ||
* [[Bot check]]s were removed after a player scripted an OCR/screen reading plugin | * [[Bot check]]s were removed after a player scripted an OCR/screen reading plugin | ||
== Categories == | == Categories == |
Latest revision as of 19:58, 26 September 2020
Nodeka, like many other MMORPGs like it, is a game-as-a-service, meaning it exists in a dynamic development cycle. Features come and go, bugs are fixed, and patches for balance are pushed live.
List[edit]
WIP Features:
- Area: Ha-ug'ashk
- This area was begun, but currently only exits as about a 10-room long tunnel in west Tarsis.
- Crafting 3.0
- Whim began this to replace Crafting 2.0, but only partially implemented it.
- Missing Tier 4 Scraps/Components
- There is a 8 unknown T4 scraps.
- Area: The Scar
- Whim described it as a "PvP-based Trials extension... It's basically an event triggered with each Trial win; completing a Trial grants a rally effect which allows the player to access the event."
- Sigil Citadel
- 100% functionality, but an Immortal has to manually run one.
- Area: Twisted Divide
- Vl'lakian Ramparts Group Dungeon
- Update to Ruushi Invasion damage levels
- Area: Fields of Guidance Revamp
- Inscriptions, boons, etc.
- This is part of Crafting 3.0, and partial support is already in; try using the "empower" command and looking at help files for inscriptions, ciphers, boons, etc.
Removed Features:
- Schematics, i.e. hovering embers equipment.
- Area secret exits. At some point in the past, Nijlo removed hints in the room descriptions.
- Bot checks were removed after a player scripted an OCR/screen reading plugin