Playable Races
There are currently X playable races across 3 remort tiers. When a new character is rolled, you can choose one of X base races. In the second remort tier, minor, each of those grow into a second, more powerful class (in some cases, you have a couple of options), with further bonuses in the race lineage. Each major remort race takes the statsand bonuses
Class Structure
There are 18 "base classes," that enable and essentially control your style of play, because a character's class deermines what skills and spells that are available. You can use the command display classes
, or adding a modifier, display classes <base class name>
to see more about a specific class.
To communicate specifically with other characters of your race, try using the Race-native channel; from "help reace-native:"
Toggle usage: toggle race-native channel Channel usage: race-native <message> Channel usage: rnative <message> The race native channel communicates messages only to those individuals who are of the same class lineage. Non-remorts, minor remorts and major remorts of the races all communicate on the same channel. To turn the class-native channel on and off, type "toggle race-native".
Race Changing
It is possible to change your character's race even after character creation. While there used to be significant penalties for doing so, there are less decentives to it now. See the article on alteration for more information.
Races List
Using the in-game command, display race
, the output below is shown:
Race Help Files
Using "display help race:"
[ Display Help (specific) ] Searching for: >> race << [ 'display help' for all topics ] command: display races command: race display races race race change race trainer race-native races score race