Barbarian: Difference between revisions
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[ Barbarian skills: (*) unique, (*) new to tier ]: | [ Barbarian skills: (*) unique, (*) new to tier ]: | ||
% Level Endur Position | % Level Endur Position | ||
[[climb]] [ ] [ 1 ] [ 0 ] [ Auto - Auto ] | [[climb]] [ ] [ 1 ] [ 0 ] [ Auto - Auto ] | ||
Line 28: | Line 28: | ||
[[barbarian bloodlust]] [ ] [ 100 ] [ 0 ] [ Auto - Auto ] | [[barbarian bloodlust]] [ ] [ 100 ] [ 0 ] [ Auto - Auto ] | ||
[[insanity]] [ + ] [ 100 ] [ 50 ] [ Stand - Fight ] | [[insanity]] [ + ] [ 100 ] [ 50 ] [ Stand - Fight ] | ||
% : Abilities marked '+' grant additional bonuses when trained past 100% mastery. | % : Abilities marked '+' grant additional bonuses when trained past 100% mastery. |
Revision as of 14:19, 1 October 2020
[ Barbarian skills: (*) unique, (*) new to tier ]: % Level Endur Position climb [ ] [ 1 ] [ 0 ] [ Auto - Auto ] swim [ ] [ 1 ] [ 0 ] [ Auto - Auto ] kick [ + ] [ 1 ] [ 7 ] [ Stand - Fight ] withdraw [ ] [ 1 ] [ 103 ] [ Fight - Fight ] ruan polestar [ + ] [ 1 ] [ 28 ] [ Stand - Fight ] bash [ + ] [ 5 ] [ 23 ] [ Stand - Fight ] parry [ + ] [ 10 ] [ 0 ] [ Auto - Auto ] ruan strategy [ + ] [ 13 ] [ 12 ] [ Fight - Fight ] striking fist [ + ] [ 16 ] [ 31 ] [ Stand - Fight ] rage [ ] [ 20 ] [ 20 ] [ Stand - Fight ] banded smiting initiative [ + ] [ 22 ] [ 103 ] [ Stand - Stand ] vehemence [ + ] [ 25 ] [ 72 ] [ Rest - Stand ] regenerate [ ] [ 30 ] [ 0 ] [ Rest - Stand ] berserkers focus [ ] [ 36 ] [ 150 ] [ Rest - Stand ] acute might [ + ] [ 40 ] [ 0 ] [ Auto - Auto ] rolling elbow [ + ] [ 44 ] [ 82 ] [ Stand - Fight ] berserk [ ] [ 50 ] [ 30 ] [ Stand - Fight ] knee-smash [ + ] [ 53 ] [ 153 ] [ Stand - Fight ] hammer [ ] [ 60 ] [ 80 ] [ Stand - Fight ] throw [ + ] [ 72 ] [ 52 ] [ Stand - Stand ] ishtl's choler [ ] [ 75 ] [ 301 ] [ Rest - Stand ] savage assault [ ] [ 81 ] [ 0 ] [ Auto - Auto ] bulwark [ + ] [ 85 ] [ 290 ] [ Stand - Fight ] defenders discipline [ + ] [ 93 ] [ 110 ] [ Rest - Stand ] barbarian bloodlust [ ] [ 100 ] [ 0 ] [ Auto - Auto ] insanity [ + ] [ 100 ] [ 50 ] [ Stand - Fight ] % : Abilities marked '+' grant additional bonuses when trained past 100% mastery.