MOTD: Difference between revisions

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Total updates:  
Total updates: 44


  Update 12/23/2012:
  - [[Calling the red blade]] now has benefits [[beyond 100% training]] and costs
    significantly more [[endurance]] to use.
  - [[Clashing taktikos]] now has benefits beyond 100% training, some hidden
    benefits, and costs a bit more endurance than before.
  Update 12/9/2012:
  - [[Furorem of one]] and [[furorem of two]] now have benefits for beyond 100%
    training.
  Update 12/8/2012:
  - [[Blue invocation]] is now far more powerful when heavily trained beyond
    100%. (Note, it might currently be *too* powerful, so there might be
    a minor tone to it in the near future.)
  Update 11/26/2012:
  - [[Quickblade]] now has several benefits for [[beyond 100% training]] and it
    uses the user's [[dexterity]] and [[agility]] to lower the total [[prevention]] time.
   
    The quickblade help file has been updated to reflect these changes.
  Update 11/24/2012:
  - [[Wings of Ontonai]] is now an [[intermediate radiance prevention]] ability.
    All other [[radiance prevention abilities]] are now "[[basic radiance prevention]]"
    abilities (and their respective help files have been
    updated).
  - [[Racial shields]] now drain 10% of total [[damage]] to [[spirit]] or [[mana]] and
    reduce the total damage of the attack by 25%.
    - See "help [[affect racial mana shield]]" for more details
    - See "help [[affect racial spirit shield]]" for more details
  - [[Rank affects]] now last between 10-45 minutes.
  - To encourage more item selling to [[NPCs]], [[Kyobushi]]'s [[repop]] time has been
    drastically reduced.
  Update 11/22/2012:
  - Happy Thanksgiving!
  - The [[sell]] command has been changed. Below is a short summary. Please see
    "help sell" for more details.
    - 500,000 is the new maximum selling amount.
    - Selling rates are calculated on a slope that gradually increases in
      direct relation to the seller's [[intellect]] and [[wisdom]].
  - [[Halwen fire]] now has benefits for beyond 100% training.
  Update 11/21/2012:
  - [[Divinity]] now has benefits for [[beyond 100% training.]]
  Update 11/19/2012:
  - The following changes have been made to the [[jadior]] [[race]]:
    - they no longer suffer a [[natural resist]] penalty.
    - they have lost their [[improved celestial ray]].
    - they have received a slight increase in [[+dam]].
    - they now have two [[light blast]]s [[attacks]].
  Update 11/18/2012:
  - [[Mana shield]] and [[spirit shield]] can now be toggled on and off. See
    "help [[toggle mana shield]]", "help [[toggle spirit shield]]" and type
    "[[toggle]]".
    By default, mana and spirit shield are toggled on.
  Update 11/16/2012:
  - [[Leadership experience]] is now limited to one bonus per [[battle]].
  Update 11/15/2012:
  - [[PCs]] now gain [[leadership experience]] when their [[NPC]] [[follower]]s gain
    experience in [[combat]] (whether they are present or not).
  Update 11/14/2012:
  - [[Bandit tactic of enmeshing]] now restricts the target's movement in a new
    way: [[anti-recall]]. Bandit tactic of enmeshing is now also influenced by
    [[training it beyond 100%]].
    The anti-recall time of bandit tactic of enmeshing is significantly greater
    than [[blindsided machination]].
  - Blindsided machination is notably more powerful regarding its anti-recall
    affects. In addition, the anti-recall duration is increased by the
    attacker's [[dexterity]].
  - Unenhance is back in a new form (see 'help [[unenhance]]').
    - Unenhance only decreases [[pools]] ([[health]], [[mana]], [[endurance]] or [[spirit]])
    - Currently, a pool cannot be unenhanced below 5,000.
  Update 11/11/2012:
 
  - New [[meijin joufu]] spell: [[Meijin's blindfold]]
  Update 10/27/2012:
  - Fixed some internal code stability (crash bug and illegal memory reads).
  - [[Bless]] now has slightly improved benefits.
  Update 10/20/2012:
  - [[Bless]] has been fixed; it now scales properly for [[beyond 100% mastery]].
  - A new version of [[UMC]], a [[MUD]] [[client]] written specifically for Nodeka,
    is now available:
    https://sites.google.com/site/umcnodeka/download
    [[UMC v1.22.2]]
      - One-click [[voting]] (patent pending) and timed reminder!
    [[UMC Crafting Plugin v2.1]]
      - [[Recipes]] now contain [[alteration gemstone combinations]].
   
      - Updated filters with the ability to filter on [[component]]s requiring
        [[tech point]]s.
   
      - Major rewrite for more efficient [[scrap]]/component handling where the
        plugin now tracks [[container]] [[inventory]].
  Update 9/3/2012:
  - The following [[nojohr]] [[prevention]] abilities now fall on different
    preventions:
    - [[unilateral front-sided parry]], [[parry of symmetry]], [[nojohr fate]],
      [[the benefactor judgement]], [[warrior's magical study]], [[warrior's study]],
      and [[encircling ambience]]
  - The following [[ninja]] prevention abilities now fall on different
    preventions:
    - [[joufu's reflection]] and [[clouded spirit-shift]]
  - The following [[necromancer]] prevention abilities now fall on different
    preventions:
    - [[black magic of prolonging]], [[first act of malice]], and [[blood-magic]]
  Update 9/2/2012:
  - The following [[tholec]] [[prevention]] abilities now fall on different
    preventions:
    - [[tholec's return]], [[tholec's perception]], [[the oe continuum of thunder]],
      and the [[tih continuum of thunder]]
  Update 8/26/2012:
  - The following [[monk]] [[prevention]] abilities now fall on different
    preventions:
    - [[directed guidance]] and [[guarding circle]]
  Update 8/25/2012:
  - The following [[fallad]] [[prevention]] abilities now fall on different
    preventions:
    - [[venerated disgrace]] and [[light order, continuous healing]]
  Update 8/11/2012:
  - The following [[footpad]] prevention abilities now fall on different
    preventions:
    - [[concentration of killing]], [[hand of the thieves guild]], [[the shadow's recoil]],
      and [[blackening of the thieves guild]]
  Update 8/5/2012:
  - The following [[sorcerer]] [[prevention]] abilities now fall on different
    preventions:
    - [[planar combat control]], [[inharmonic-helix]], [[crystalline wind]], and
      [[blue invocation]]
  Update 8/4/2012:
  - The following [[poliir]] prevention abilities now fall on different
    preventions:
    - [[the hermetic shield]], [[guardian's quickness]], [[guardian's unwavering eye]]
      and [[solar-flame]]
  - The following [[barbarian]] prevention abilities now fall on different
    preventions:
    - [[zerk ferocity]] and [[reserved anger]]
  Update 7/29/2012:
  - The following [[healer]] prevention abilities now fall on different
    preventions:
    - [[lesser extolment]], [[extol]], [[warring seraph]], [[light order restoration]],
      [[augmented divine healing]]
  Update 7/28/2012:
  - The following [[warlock]] [[prevention]] abilities now fall on different
    preventions:
    - [[quiet trident]], [[spatha of vylryvn]], [[aspect of the seer]]
  - The following [[wizard]] prevention abilities now fall on different
    preventions:
    - [[circle of hale rejuvenation]] and [[deft link of thatois]]
  Update 7/22/2012:
  - The following abilities, which are from subclasses of the same
    base class are now on different preventions. The reason for this
    change is to make multi-classing more appealing.
    - [[Marauders]]: [[call to Nahfiotos]] and [[silver inferno]]
    - [[Monk]]: [[archway of entrance]] and [[strike of the black arts]]
    - [[Paladin]]: [[halwen fire]] and [[wings of Ontonai]]
    - [[Valkyrie]]: [[forgetful fire]], [[calling the red blade]], bringing of
      the staff (note: [[calling the red blade]] and [[bringing of the staff]]
      are intentionally on different [[prevention]]s now, to see
      how that impacts valkyries.)
    - [[Witch]]: [[mercurial spirit-lightning]], [[waters of enfeeblement]],
      [[wilting of the occult]]
    We realize the above changes are not complete with regard to all
    subclasses that have abilities with overlapping preventions. We
    will continue to move such abilities to different preventions in
    the coming days and weeks.
  Update 7/21/2012:
  - The spell [[infravision]] has been replaced by [[efficacy of the phantasm]].
  Update 7/15/2012:
  - Fireball has been slightly improved for over 100% training.
  Update 7/10/2012:
  - [[Fireball]] is now more powerful for [[over 100% training]].
  - [[Fire-goddess]] now receives the spell fireball.
  Update 7/7/2012:
  - The [[valkyrie]] [[major remort]]s, [[furied aylakia]] and [[bladed virago]],
    now possess the [[skill]] [[enhanced damage]].
  Update 7/4/2012:
  - [[Valkyrie's agility]] now has benefits for over 100% training.
  - [[Okaeli's wolf]] is now more powerful.
  - [[Beckoning of the wolf]] is now more powerful for over 100% training.
  Update 6/29/2012:
  - [[Elemental malediction]] is now more powerful for over 100% training.
  Update 5/20/2012:
 
  - [[Entwined defense]] has been slightly changed and made trainable
    beyond 100%. For those of you with [[intellect|int]] + [[wisdom|wis]] greater than 600
    or wil greater than 300 you may see a slight decline in its
    power trained at 100%. However, that will change beyond 100%
    training.
  Update 5/18/2012:
 
  - [[Summoning of the grey]] has been substantially improved and has
    benefits for [[training over 100%]].
  - [[Haste]] now correctly shows that it has benefits for training
    beyond 100%.
  Update 5/5/2012:
  - [[Fenrir]] has updated [[Beehive Base]] with new [[aggro|aggressive mobs]].
  Update 5/4/2012:
  - Fixed [[crash bug]] (and another one with a similar signature).
  Update 4/11/2012:
  - The ability [[earthened skin]] has been revamped and made notably more
    powerful. Because of this, it is now a [[prevention]] ability. In addition,
    it also has benefits beyond 100% training. The [[mana]] and [[spirit]] required
    to use it has also gone up significantly due to its increase in power.
    This change benefits both [[sorcerer]]s and [[druid]]s.
  Update 4/6/2012:
  - [[Illusionary displacement]] now improves for [[training beyond 100%]].
    Because this ability's affects can essentially be kept up
    permanently, and be used on others, we had to be careful to not
    let it become overpowered. Please keep this in mind as you progress
    in your training beyond 100%.
  Update 3/1/2012:
  - Fixed bug with [[shooting]] skills when they have reached their maximum
    skill value.
  Update 2/20/2012:
  - [[Battle learning]]'s [[prevention]] time has been doubled.
  Update 2/14/2012:
  - [[Super Unique Week]] has ended. We hope you enjoyed it!   
  Update 2/1/2012:
  - [[Super Unique Week]] has begun! It will last until at least February 9.
    Good luck!
  Update 1/14/2012:
  - [[Super Unique Week]] will begin February 1 and last through at least
    February 9. Stock up on those [[infuscated marble]]s now while you can
    get double for your [[donations]]!
  - [[Ataghan of inheritance]]'s benefits above 100% training have been
    slightly improved.
  - [[Dark protection]] now has unique benefits for over 100% training.
  Update 1/6/2012:
  - Wings of the dragon now has [[benefits for beyond 100% training]].


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== 2011 ==
== 2011 ==

Revision as of 18:30, 22 September 2020

Nodeka is still under relatively active development. Below is a list of the entire known changelog in it's original form when quoted, barring any typos or in rare cases, the shifting of lines to fit MediaWiki formatting. Any commentary will not be in the code block.

MOTDs by year, in reverse order:

2020

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2019

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2018

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2017

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2016

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2015

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2014

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2013

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2012

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2011

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2010

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2009

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2008

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2007

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2006

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2005

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2004

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2003

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2002

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2001

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2000

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1999

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The game launched in 1999.